The First Berserker: Khazan - Uma visão geral
After all, Khazan has some real difficulty spikes. Especially when it wants you to engage with a new system, such as dodging and dealing with status effects, or proper parrying. Besides simple timed-deflections, Khazan uses the red unblockable attacks from Sekiro, but here you can actually parry them with a counterattack to deal massive stamina damage, provided you're willing to take a risk on tricky timing.
Embora desafiador de modo a jogadores hardcore, ESTES 2 níveis por dificuldade e a variedade do mecânicas do combate e habilidades tornam este jogo atingível de modo a jogadores por todos ESTES níveis.
Quem gosta de um souslike mais “tradicional” provavelmente nãeste vai apreciar tanto este fato por qual nãeste há um grande mapa interconectado para explorar.
Khazan does a fantastic job showcasing its anime-esque art style with dramatic boss sequences and cutscenes, but some of its areas feel strangely drab and I can't work out if this is just because of the colour palette. It's not like the game is badly optimised or anything and it ran perfectly for me, but sometimes it does feel a bit like the only places you ever visit are mines, ruins, and caves.
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Its three weapons—a dual-wield sword and axe, a glaive-like spear, and a greatsword—each have dedicated skill trees, and its armour uses the same bonus system when equipping multiple pieces from a set.
The First Berserker: Khazan is a cel-shaded soulslike set in the long-running Dungeon Fighter On-line universe. You play as Khazan; a celebrated general renowned for defeating the "Berserk Dragon" (just in case you were in doubt this is effectively anime), now exiled and mutilated by a court of jealous nobles.
The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”
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Enquanto o personagem parece aceitar seu destino ingrato, espíritos de guerreiros mortos veem no seu corpo o meio ideal para cumprir seus próprios objetivos.
Isso porque, apesar do deter características tais como combates punitivos e que dependem bem do gerenciamento por estamina e ambientes utilizando Porreiro design e atalhos interessantes, eles não trazem Lindas as ferramentas que ajudam a disparar personalidade ao game.
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It's something I've always admired The First Berserker: Khazan about Sekiro—how it pits you against bosses that force you to engage with its systems.
Acompanhe a jornada por Khazan em busca do vingança e aprenda tais como ele se torna o primeiro berserker no Universo DNF.